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Governor of poker 3 code
Governor of poker 3 code










governor of poker 3 code

doesn't need to do anything truly devious, just be able to read and interact the game like a player would - i'm wondering if you'd opt out of trying to patch the game files entirely and instead make effectively a glorified macro that reads from graphics memory or whatever - but i cant stress enough that's still entirely new territory for me, the extent of my experience is modding singleplayer.

governor of poker 3 code

net unity i'd absolutely be in my depth, but reverse engineering il2cp looks like machine code stuff which is far beyond meĪll i need is a way for the program to read the information that's already available to the player anyway, and interact by clicking flop, check, call, raise or whatever. Game is on il2cp unity which puts a wrench in my plans because if it was normal. Limited technical knowledge here, but figure so long as you can get past the hooking of everything it would be trivial to create a bot that's at least good enough to print money off the fools who all-in before every flop We teach you how to do it, use it at your own risk.

  • - See upcoming events and writeups from past CTFs.
  • - Privilege escalation over SSH, web exploitation.
  • governor of poker 3 code

    - Learn-as-you-go web exploitation game made by a redditor.- Interactive privilege escalation with browser-based bash shells (and much more).












    Governor of poker 3 code